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- Traegorn

I don't know if it's because I literally just assumed Erich Anderson's Commander McDuff was a random Enterprise officer of the week (which we saw quite often during the show) when I watched it as a kid during the original run, so the twist actually worked on eleven year old me. I don't know if it's because I just like a good "everyone has amnesia" story. I don't even know if it's just because it's a good Ro Laren episode. I don't know if it's just because we learn that Starfleet doesn't give a crap about lasers.
I just like it. It's neat.
And I rewatched it last night, and feel that it holds up -- which is why I found it deeply weird that the folks who wrote the episode actually think it's not that good. My favorite episode of the entire seven season run of the show was a failure according to the folks who wrote it.
And maybe, as a writer and creator, I should remember that.
Like the hardest part of releasing creative works to the public is that often, after a while, I'll start to judge those things far more harshly than when I first made them. Or I'll compare it to the potential I thought an idea had in my head. And if I don't reach that potential, I'll think of it as "bad" -- when it might just be slightly different than that idea. I have one hundred percent published stories that I thought were just sort of okay and later had someone tell me how much it meant to them to read it.
*cough*I Hate November*cough*
So I should make sure I remember Conundrum. That one of my favorite things to rewatch is considered one of those failures by its creators. That the things I make might have value, just not in the way I originally thought they should.
It's just sort of how things work out.
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Wait who…. Looks up Crazy Paul…..
oh wow him, wonder if Josh really works here
*Archive dives the character tag*
Oh, that guy. Wonder if he talked to “Josh” again this time.
Nah, he talked with Terrance. It’s all good.
Also, the comic needs more of Antioch Blunderbus, just for the name.
He is going to get ejected from the con. I just know it.
I took Crazy paul seriously for a moment. Everything on Sarah’s table looks to be backdrop. The sight lines to Paul’s table don’t appear to be blocked.
Undoubtedly Sarah did not look up the con rules for what was an acceptable table and what wasn’t but being eye-catching can’t be against those rules.
I will say her table set up is NOT meant to be backdrop. Her cages are on the table, with a window she and Ruth can be seen through.
It’s a fairly typical setup though.
Cool, I did interperet her setup correctly. Typical, and not blocking sightlines to his table, unless you’re standing at the end of Sarah’s table, trying to look through her setup.
My 2 cents having run dealers rooms, and as feeelthy merchant scum who owns Stupid Amounts of gridwall.
Well, I do have to agree with him, setting up a display that blocks off other booths -is- pretty rude… but I don’t think that’s being done here. Do sorta wonder who he talked to, or thinks he talked to, this time.
Other Josh.
Ahh yes. This.
As Dealers Room head, I’ve seen this exact complaint be made (Though more gracefully) , and folsk have made seating requests to be sat next to people with less ornate displays. I can understand this, but people going vertical before or behind the table is also entirely reasonable. We have rules in our Artists Alley about display height, but in our dealers Room.. well, until you touch the ceiling, you can go high.
I’ve also seen *Guests Of Honor* have setups as terrible as Paul’s and I wanted to weep. People do pay attention to your storefront, and while you don’t have to go elaborate, boy can a good tablecloth and some verticality help, especially when you’re trying to do a lot with a narrow space.